snes9x-gtk 1.52 ->1.53

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Pulfer
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snes9x-gtk 1.52 ->1.53

Post by Pulfer »

snes9x-gtk 1.53 packages for 2010.2 i686 & x86_64 are ready.

A Super Nintendo Entertainment System emulator.

Notable changes in 1.53:

- Rebuilt IRQ handling
- Improved overall timings, now Snes9x can handle events in a opcode a little
- Improved screen interlace and sprite interlace supports
- Fixed Hi-Res pixel plotter
- Fixed C4 for Mega Man X2's "weapon get" screen
- Fixed Super Buster Bros. graphics after reset
- Improved SA-1 support
- Added SA-1 CC2 support
- Fixed SA-1 NMI override mode
- Fixed Dual Orb 2 sound glitch
- New APU timing hack, fixes various games that exhibit problems with Blargg's SNES_SPC library
- Fixed the problem that echo buffer breaks IPL ROM
- Fixed movie snapshot unfreeze inconsistency
- Faster config file saving
- Fixed BlockInvalidVRAMAccess config file option
- Remove POSIX dup and access calls, and rename qword to fix compilation with Cell SDK
- Fixed crash relating to double-closed descriptor
- Removed CPUShutdown speedhack, DisableHDMA and DisableIRQ options
- Removed remaining outdated asm code
- JMA 64 bit support
- GTK+, Win32, Mac: Added optional Hi-Res blending
- GTK+, Win32: Support for bsnes-style XML shaders
- Unix : Fixed segfault and hang-up with -DNOSOUND
- GTK+ : Added ability to set specific folders for SRAM, patches, snapshots, etc.
- GTK+ : Fixed many permissions issues with config folders
- GTK+ : Updated compatibility with latest GTK+ and GtkBuilder. Added experimental support for GTK+ 3.x.
- GTK+ : Updated software output to use cairo and added the ability to use bilinear-filtering with it
- GTK+ : Fixed issues where cheats wouldn't stay enabled
- GTK+ : Fixed focus issue when there is no window manager
- GTK+ : Fixed X Visual incompatibilities and expose problems in the Xv and OpenGL outputs
- GTK+ : Fixed vsync with new X Server and NVIDIA drivers
- GTK+ : Added "Reduce input lag" option to OpenGL output
- GTK+ : Added a visual indication of the expected video refresh rate for the currently selected sound input rate
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NicCo
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Re: snes9x-gtk 1.52 ->1.53

Post by NicCo »

Very good, SNes9X is a great emulator!

For SNES I remember ZSNES (I used it a lot) was one of the best but lately with 2010.1 .2, in 64bit there is no way to use it:
even installing the 32bit rpm with all 32bit necessary dependencies then didnt' work, it seems for problems with pulse audio server


thanks,
bye, NicCo
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