JAG 0.2.6

jag_logoJAG 0.2.6 per Mandriva  Linux 2009.1

JAG is an arcade-puzzle 2D game which runs on Linux and Windows. It is free and opensource.

The aim of JAG is to break all of the target pieces on each level, and to do this before the time runs out. Keep doing this until you have beaten the last level and won the game.







 

 

Screenshots:

 

jag-1

 

jag-2

 

jag-3

 

 

Altri screenshots :

http://jag.xlabsoft.com/screenshots.php

 

 

Different items

Move game pieces using mouse into matches of 3 or more in a straight line horizontally or vertically. Doing this on top of the target cells will break them. The faster targets are removed, the bigger is score.

Single target Double target

There are single and double targets. Unlike the single ones, double targets are removed in two turns.

Single block Double block

Some pieces are blocked. Before removing such ones, blocks should be destroyed. Blocks also can be single or double.

By breaking pieces and targets, you're earning score which can be spent for applying a special tool. Tools make the life easier as they're mostly intended for breaking several pieces at a time, including blocks and targets.

By breaking pieces of the same type, you're also increasing bonus counters. If you will collect 500 and more items, you can remove all the same items from the field.

Scoring

You're getting score points for removing game pieces. Basically, you get 1 point for the ordinary cell and 3 points for the target cell.

The actual points you get are multiplyed by bonus value, so it can be much higher.

Score bonus is the multiplier which is applyed to every score point you get during the game. The bonus raises when you remove target cells quickly enough to keep bonus timer run. By default, bonus timer is set to 5 seconds, but during the game you can increase this value.

Items and rewards

Every level may contain up to 6 game items. The icon of an item depends on current graphic theme selected.

In arcade mode there is a reward, which is given for 500 or more pieces of collected items - you can eliminate all the items of the collected type from the field. You can choose the power of the elimination depending of how many items you collected.

Tools

Tools are the special rewards that you take for scoring and collecting game items. There are 10 tools available in the game (2 in the puzzle mode):

Hammer
destroys an item in the game field
Clock
adds +60 seconds to the level timer
Nippers
removes a single block
Star
removes item, one block and one target
Super Star
star with doubled power
Bomb
explodes a region of 9 cells
Mixer
randomly mixes items in the field
Bolt
randomly removes items from the field
Row Blaster
removes items, blocks and targets in a row
Twin Blaster
removes all items of the selected type

Permanent Bonus

Unlike tools, permanent bonus, once received, is active for all the further levels. Getting permanent bonus of the same type several times increases its power.

Score-Time Bonus
permanent extra +1 second to bonus timer
Score-Magnification Bonus
permanent +1 to multiplier value
Score bonus
permanent extra 1 point for the target cell
Clock Bonus
permanent extra 30 seconds to level timer

Arcade vs Puzzle

The are two play modes in the game - arcade and puzzle. The difference is - in arcade mode you can get new bonuses for collected items and use all the tools, and in puzzle mode you have only two tools (Hammer and Clock). Also in the puzzle mode level doesn't fail when the time is over, you may continue, but you won't get any bonus points if the time is zero.

 

 


Homepage:

http://jag.xlabsoft.com/index.php


Changelog:
0.2.6

Gameplay changes:
* added new level pack 'SunZero' with 50 levels

Fixes:
* fixed graphic themes selection dialog

Improvements:
* added Russian language translation

 

 


Porting: SymbianFlo

Build: SymbianFlo

 

Copyright © 2010 MIB Mandriva International Backports
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.